Research Article

Effects of Exercise in Immersive Virtual Environments on Cortical Neural Oscillations and Mental State

Figure 2

Overhead view of the Immersion Square system, including three screens (bold black lines, each 260.0 cm wide) with a participant seated on a cycling ergometer (black head and darker grey schematic). The participant’s visual field (depicted by the lighter grey zone and if the head turns left/right the dashed lighter grey zone) was centred between 125.0 and 175.0 cm from the front screen.