Research Article

Design of Evaluation Areas Based on Type of Mobile-Based Virtual Reality Training Content

Table 6

Results of the 2nd round Delphi study on the adequacy of evaluation items by content type.

Structure comprehensionProcedure learningEquipment experiment
Evaluation area and itemMCVRNMCVRNMCVRN

Learning areaActiveness2.72–0.445 (18)3.3309 (18)4.89119 (19)
Satisfaction4.280.5614 (18)4.260.4714 (19)4.580.8918 (19)
Flow3.28–0.118 (18)40.5815 (19)4.630.8918 (19)
Interactivity3.280.1110 (18)4.110.4714 (19)4.79119 (19)
Learning effects3.780.2211 (18)4.50.7816 (18)4.680.7917 (19)

Media areaPresence3.22–0.118 (18)3.560.2211 (18)4.79119 (19)
Usability3.740.3713 (19)4.260.6816 (19)4.89119 (19)
Manipulability3.33–0.227 (18)3.840.3713 (19)4.530.7917 (19)

Content design areaContent design4.680.8918 (19)4.680.8918 (19)4.84119 (19)
Teaching/learning strategies4.420.6816 (19)4.74119 (19)4.740.8918 (19)
Learning contents4.420.6816 (19)4.470.7917 (19)4.50.8917 (18)