Research Article
Design of Evaluation Areas Based on Type of Mobile-Based Virtual Reality Training Content
Table 3
Results of the 1st round Delphi study on the adequacy of the evaluation items by content type.
| Category | Structure comprehension | Procedure learning | Equipment experiment | Area | Item | M | CVR | N | M | CVR | N | M | CVR | N |
| Learning area | Activeness | 3.05 | –0.47 | 5 (19) | 3.68 | 0.26 | 12 (19) | 4.79 | 1.00 | 19 (19) | Satisfaction | 3.89 | 0.47 | 14 (19) | 3.84 | 0.47 | 14 (19) | 4.26 | 0.79 | 17 (19) | Flow | 3.63 | 0.37 | 13 (19) | 4.06 | 0.67 | 15 (18) | 4.68 | 0.89 | 18 (19) | Interactivity | 3.68 | 0.26 | 12 (19) | 4.11 | 0.58 | 15 (19) | 4.63 | 0.79 | 17 (19) | Learning effects | 4.11 | 0.37 | 13 (19) | 4.32 | 0.68 | 16 (19) | 4.63 | 0.89 | 18 (19) |
| Media area | Sensory immersion | 3.58 | 0.26 | 12 (19) | 3.79 | 0.26 | 12 (19) | 4.63 | 0.79 | 17 (19) | Usability | 4.32 | 0.58 | 15 (19) | 4.37 | 0.68 | 16 (19) | 4.53 | 0.79 | 17 (19) | Satisfaction | 3.95 | 0.37 | 13 (19) | 4.05 | 0.47 | 14 (19) | 4.42 | 0.68 | 16 (19) | Manipulability | 3.47 | –0.05 | 9 (19) | 4.05 | 0.47 | 14 (19) | 4.79 | 1.00 | 19 (19) | Navigability | 3.89 | 0.26 | 12 (19) | 3.74 | –0.05 | 9 (19) | 4.11 | 0.44 | 13 (18) | Presence | 3.53 | 0.16 | 11 (19) | 3.53 | 0.16 | 11 (19) | 4.42 | 0.68 | 16 (19) |
| Content quality area | Instructional design | 4.63 | 0.89 | 18 (19) | 4.58 | 0.89 | 18 (19) | 4.63 | 0.89 | 18 (19) | Teaching/learning strategy | 4.37 | 0.68 | 16 (19) | 4.42 | 0.79 | 17 (19) | 4.47 | 0.79 | 17 (19) | Learning contents | 4.37 | 0.79 | 17 (19) | 4.37 | 0.79 | 17 (19) | 4.32 | 0.79 | 17 (19) |
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