Research Article

Design of Evaluation Areas Based on Type of Mobile-Based Virtual Reality Training Content

Table 2

Composition of evaluation areas and items as derived through literature analysis.

AreaLearningMediaContent quality

Items(i) Activeness
(ii) Satisfaction
(iii) Flow
(iv) Interactivity
(v) Learning effects
(i) Sensory Immersion
(ii) Usability
(iii) Satisfaction
(iv) Manipulability
(v) Navigability
(vi) Presence
(i) Instructional design
(ii) Teaching/learning strategies
(iii) Learning contents