Research Article

Fine Tactile Representation of Materials for Virtual Reality

Algorithm 1: Material texture analysis.

Algorithm: Material Analysis Process
Input: (Photo of Material Surface)
Output: (Peak Vertices’s Information)
Begin
ImageQuartered ()
{
Notation: (FFT Processing Image’s HeightMap)
(Quartered FFT Image)
 For to
   For y to
    
   FindPeakVertices ()
}
FindPeakVertices (QuarteredImage)
{
Notation: (Quartered FFT Image’s Vertices Brightness)
(Minimum value of the characteristic frequency)
 For 0 to
   For 0 to
    If()
     Save Vertices’s Information,
     And using in Computing Model
}
End
Algorithm 1: Material texture analysis.