Research Article
Fine Tactile Representation of Materials for Virtual Reality
Algorithm 1: Material texture analysis.
Algorithm: Material Analysis Process | Input: (Photo of Material Surface) | Output: (Peak Vertices’s Information) | Begin | ImageQuartered () | { | Notation: (FFT Processing Image’s HeightMap) | (Quartered FFT Image) | For to | For y to | | FindPeakVertices () | } | FindPeakVertices (QuarteredImage) | { | Notation: (Quartered FFT Image’s Vertices Brightness) | (Minimum value of the characteristic frequency) | | For 0 to | For 0 to | If() | Save Vertices’s Information, | And using in Computing Model | } | End |
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Algorithm 1: Material texture analysis. |