Research Article

Associations between Problematic Gambling, Gaming, and Internet Use: A Cross-Sectional Population Survey

Table 1

Group characteristics (N = 1,593).

% (n)

Age
 15–18 yrs4 (66)
 19–24 yrs11 (179)
 25–29 yrs10 (158)
 30–39 yrs18 (282)
 40–49 yrs18 (291)
 50–59 yrs19 (300)
 60+ yrs19 (310)
 Missing0 (7)

Gender
 Male49 (783)
 Female48 (772)
 Transgender0 (2)
 Missing2 (36)

Sexual orientation
 Heterosexual93 (1,483)
 Homosexual2 (24)
 Bisexual4 (63)
 Others1 (22)
 Missing0 (1)

Occupation
 Employed65 (1,043)
 Studying14 (222)
 Job-seeking4 (58)
 Retired14 (220)
 Others3 (49)
 Missing0 (1)

Number of friends outside the internet
 Satisfactory76 (1,207)
 Too many5 (72)
 Too few, feeling lonely20 (314)

Ever sought treatment for psychological distress
 Yes31 (489)
 No67 (1,061)
 Prefer not to answer3 (43)

Gambling (CLiP, number of items)
 090 (1,437)
 16 (98)
 22 (35)
 31 (23)

Gaming (GAS score)Mean 9.65 (std dev 3.94), median 8 (IQR 7–11)

Internet use (PRIUSS score)Mean 2.42 (std dev 2.43), median 2 (IQR 2–4)