Research Article

Which Gating System Can Prevent Addiction to Online Games?

Table 5

Hypothesis testing.

Hypotheses valueResult

Time-gate → mastery (Hypothesis 1)0,003Accepted
Time-gate → relationship (Hypothesis 2)0,592Rejected
Time-gate → education (Hypothesis 3)0,812Rejected
Time-gate → resource (Hypothesis4)0,626Rejected
Stamina → mastery (Hypothesis 5)0,000Accepted
Stamina → relationship (Hypothesis 6)0,583Rejected
Stamina → education (Hypothesis 7)0,031Accepted
Stamina → resource (Hypothesis 8)0,001Accepted
Chapter gate → mastery (Hypothesis 9)0,001Accepted
Chapter gate → relationship (Hypothesis 9)0,007Accepted
Time-gate → education (Hypothesis 10)0,812Rejected
Chapter gate → resource (Hypothesis 11)0,836Rejected
Gacha → mastery (Hypothesis 13)0,000Accepted
Gacha → relationship (Hypothesis 14)0,000Accepted
Gacha → education (Hypothesis 15)0,001Accepted
Gacha → resource (Hypothesis 16)0,604Rejected
Mastery → addiction (Hypothesis 17)0,062Rejected
Relationship → addiction (Hypothesis 18)0,976Rejected
Education → addiction (Hypothesis 19)0,185Rejected
Resource → addiction (Hypothesis 20)0,000Accepted

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