Research Article

Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer

Table 1

Number of International Students Based on Nations.

No.Country/RegionNumber of Students
201620152014201320122011

1China984839411194399818848632487533
2Vietnam538073888226439629043734033
3Nepal194711625010448318824512016
4Republic of Korea154571527915777153041665117640
5Taiwan833073146231471946174571
6Indonesia463036003188241022762162
7Sri Lanka397623121412794670737
8Myanmar385127551935119311511118
9Thailand384235263250238321672396
10Malaysia273425942475229323192417
11U.S.A.264824232152208321331456
12Mongolia218418431548113811141170
13Bangladesh1979145994887510521322
14Philippines13321028753507497498
15France12991122957793740530
16Other152641388112243422913331334098

ā€‰Total239287208379184155168145161848163697