Research Article
3D Semantic VSLAM of Indoor Environment Based on Mask Scoring RCNN
Algorithm 1
3D mapping method for inverse depth filtering.
(1) | Input: map point data x | (2) | Output: point cloud map y | (3) | The search range of scene depth measurement is defined as | (4) | The scene depth value limits the number of layers of matching cost in stereo matching | (5) | Isolated outlier culling while then The inverse depth distribution after transformation is | (6) | Inverse deep fusion | (7) | Isolated outlier secondary culling | (8) | Get point cloud map |
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