Research Article

Agent Based Simulation of Group Emotions Evolution and Strategy Intervention in Extreme Events

Table 1

The initial parameters settings found.

Simulation parametersNotationRangeDefaultObject of parameter

Autonomy0, 100RandomAgent (person)
Self-generated emotion0, 5000Agent (person)
Environmental emotion0, 500RandomAgent (person)
Extreme emotion0, 5000Agent (person)
Decay rate0.05, 0.1RandomAgent (person)
Influence time1, 10050Agent (person)
Criticality 1, 5 (int)GivenEvent
Events start time20Event
Agent number10000Network/group
BA node link number1, 1006Network/group
Extreme group threshold0, 500400Agent emotion
Agitated group threshold0, 500200Agent emotion
Average emotion threshold0, 500100Group average emotion
Interaction probability0, 10.5Interaction probability strategy
Removing probability0, 10.3Communication intervention strategy
Strategy execution time25Strategy