Research Article
Agent Based Simulation of Group Emotions Evolution and Strategy Intervention in Extreme Events
Table 1
The initial parameters settings found.
| Simulation parameters | Notation | Range | Default | Object of parameter |
| Autonomy | | 0, 100 | Random | Agent (person) | Self-generated emotion | | 0, 500 | 0 | Agent (person) | Environmental emotion | | 0, 500 | Random | Agent (person) | Extreme emotion | | 0, 500 | 0 | Agent (person) | Decay rate | | 0.05, 0.1 | Random | Agent (person) | Influence time | | 1, 100 | 50 | Agent (person) | Criticality | | 1, 5 (int) | Given | Event | Events start time | | — | 20 | Event | Agent number | | — | 10000 | Network/group | BA node link number | — | 1, 100 | 6 | Network/group | Extreme group threshold | | 0, 500 | 400 | Agent emotion | Agitated group threshold | | 0, 500 | 200 | Agent emotion | Average emotion threshold | | 0, 500 | 100 | Group average emotion | Interaction probability | | 0, 1 | 0.5 | Interaction probability strategy | Removing probability | | 0, 1 | 0.3 | Communication intervention strategy | Strategy execution time | — | — | 25 | Strategy |
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