Research Article

Development of a Novel Motor Imagery Control Technique and Application in a Gaming Environment

Table 3

The frequencies and electrodes of all feature components.

PlayerElectrodeFrequency[: mean ± var]

Player 1Cz8–12 Hz[0.49 ± 0.024]
C312–16 Hz[0.48 ± 0.032]
Fz14–16 Hz[0.35 ± 0.03]
F420–22 Hz[0.26 ± 0.022]
T724–26 Hz[0.23 ± 0.032]

Player 2C416–20 Hz[0.49 ± 0.03]
Cz20–24 Hz[0.38 ± 0.025]
C324–26 Hz[0.32 ± 0.031]
F410–12 Hz[0.30 ± 0.042]
T324–28 Hz[0.22 ± 0.02]

Player 3C416–18 Hz[0.43 ± 0.024]
Cz20–24 Hz[0.42 ± 0.04]
C326–28 Hz[0.40 ± 0.048]
P318–22 Hz[0.37 ± 0.01]
Pz10–18 Hz[0.32 ± 0.024]

Player 4C420–16 Hz[0.49 ± 0.024]
F312–10 Hz[0.37 ± 0.01]
C320–22 Hz[0.32 ± 0.01]
T322–26 Hz[0.32 ± 0.022]
Cz14–16 Hz[0.26 ± 0.024]

Player 5Cz10–14 Hz[0.58 ± 0.062]
F318–22 Hz[0.37 ± 0.050]
C420–24 Hz[0.37 ± 0.075]
T78–14 Hz[0.34 ± 0.700]
C310–14 Hz[0.21 ± 0.062]

Player 6412–16 Hz[0.47 ± 0.022]
z20–24 Hz[0.36 ± 0.032]
24–26 Hz[0.36 ± 0.059]
8–16 Hz[0.35 ± 0.03]
22–24 Hz[0.3 ± 0.042]

Player 710–12 Hz[0.52 ± 0.062]
20–26 Hz[0.44 ± 0.070]
22–24 Hz[0.33 ± 0.055]
10–14 Hz[0.31 ± 0.700]
10–12 Hz[0.28 ± 0.062]

Player 816–22 Hz[0.49 ± 0.03]
20–24 Hz[0.48 ± 0.042]
20–24 Hz[0.44 ± 0.032]
16–22 Hz[0.44 ± 0.031]
10–18 Hz[0.37 ± 0.05]

Player 918–24 Hz[0.55 ± 0.03]
22–28 Hz[0.52 ± 0.01]
24–28 Hz[0.38 ± 0.032]
18–22 Hz[0.42 ± 0.03]
22–26 Hz[0.33 ± 0.01]

Player 1010–18 Hz[0.43 ± 0.024]
18–22 Hz[0.42 ± 0.04]
24–28 Hz[0.41 ± 0.048]
26–28 Hz[0.32 ± 0.01]
10–14 Hz[0.32 ± 0.024]